
I wonder about this, since I had some ideas that I didn't want to be redundant about. I know there are some things on the pile of stuff to do, such as velocity control for individual instruments, and some interface enhancements for pattern building. One example of something I wondered about: Would it be impossible to create a keyboard mapping tool that allowed a user to build "real time" patterns in addition to the step recording capabilities we already have? In other words, we might say: k=kick h=hi hat closed g=hi hat open s=snare (I know there are already user-definable key shortcuts in the kit builder, but I don't know what they do- I don't think it's for this) Next, we could define, say, four empty patterns. Finally, we could start a click track (not yet available- also a requirement for this to work) and play the keyboard to quickly build sections. This is an idea that I miss from my analog machine. Although the step recording features in an application like Doggiebox are far superior to my little machine's LCD readout of one pattern at a time, there are moments where I want to just "tap out" my progressions, as my real Drum machine allows. I have no idea if Mac System issues prevent this from happening. Bear in mind, I'm not speaking about modified keystrokes (like the previously discussed CMD-H), I'm talking about an application having a temporary keyboard map that could be toggled on and off (defeated or re-activated) at the users control.