On 24 Apr 2006, at 21:05, Ben Kennedy wrote:
Carl Edlund Anderson wrote at 3:34 PM (+0100) on 4/20/06:
Well, I finally got enough a dbkit assembled using a modest subset of the ns_kit7 samples that I've been able to start trying it out :)
Nice work Carl, those sound good.
I've been messing about a bit more, ironing some bugs out the dbkit and such. I've got another example where the sound works a bit better, I think. I toned back the defaults for the ride velocities a bit, likewise crash cymbal velocities to about 75%, and the hat velocities way back to about 50%. These seem to sit better; who hits the cymbals and hats as hard as possible all the time anyway? But we're still whaling the heck out the kicks and snares ;) Here are links to the plain drum part, and then the drums imported into GB as part of a song arrangement I've been kicking around: <http://www.carlaz.com/music/Colour_Out_of_Space-drums.mp3> <http://www.carlaz.com/music/Colour_Out_of_Space.mp3> (Try to ignore the fact that the "song" has no vocals and kind of drifts to an "end". It's just a pile of multi-repeated guitar and bass loops that I move around whilst mucking with the arrangement, and I'm just using it as an example here because there's enough of it to set against the sample drum track from Doggiebox :)
Yeah, I am going to get to work soon on improving the kit editor, just for you. ;)
Bespoke shareware, that's what we like to see! ;) I've posted the current "draft" of my ns_kit7full dbkit in zipped form here: <http://www.carlaz.com/music/Carls_nskit7full.dbkit.zip> It's not much use to anyone unless they a) have ns_kit7 full, and b) have downsampled the samples my dbkit uses to 44.1. But perhaps one can open it and get an idea. I will say that it's a real b@$t@rd making a bazillion drum icons with a bazillion different velocity numbers on them and also a real b@$t@rd trying to select from a huge string of possible hi-hats of different velocities and degrees of openness in the UI (and this is a highly simplified version). But there would be a lot of control introduced by giving the current UI's velocity scale selector the ability to pick from a set pool of samples; this would also make kit editing something like this much simpler! :) Cheers, Carl -- Carl Edlund Anderson http://www.carlaz.com/