Re: keyboard shortcuts
Dan Costello's yen for what amounts to a playable (on the computer keys) drumkit [see vol 20, issue 21] suggests the following wild & crazy thought: Does a computerized percussion composer really need to work within the constraint of having to choose among a limited number of specific predefined drumkits, as if playing live with real instruments? And why not allow patterns to be typed in with all ten fingers, rather than just clicked into the grid with the mouse pointer? Of course the existing drumkits in DB do make good musical sense, and I'm all for limitations as a spur to creativity. But how dangerous would it be if DB were to open up an alternative method, by allowing users to assemble their own custom kit (or kits) easily for each new piece, choosing the particular set of drums and velocities required from a mega-library that includes all currently accessible sounds, and assigning each of those chosen sounds to specific computer keys in whatever logical way makes sense to the user? I suppose the next big question would likely be: How to enable said users to PLAY actual music on their custom keyboard drumset, either stepwise or in real time, and have the resulting pattern recorded, not just as an audio file or a MIDI file, but in a format that could then be saved, edited, and eventually translated visually into Doggiebox notation on the DB grid? Does anybody else think it might someday be worth our Master Magician's while to go in such a dizzying direction? -Sterling Beckwith
On 02-Mar-2005 18:36, Sterling Beckwith wrote:
Of course the existing drumkits in DB do make good musical sense, and I'm all for limitations as a spur to creativity. But how dangerous would it be if DB were to open up an alternative method, by allowing users to assemble their own custom kit (or kits) easily for each new piece, choosing the particular set of drums and velocities required from a mega-library that includes all currently accessible sounds, and assigning each of those chosen sounds to specific computer keys in whatever logical way makes sense to the user?
Well, as someone pointed out, of course you can already choose to assemble your own custom kits using whatever combination of samples, variant groupings, and keyboard shortcuts that you like. You can make a mega-kit that included your entire sample collection -- though I'll say that even doing a dbkit that covers just the whole range of samples in ns_kit7free starts to present so many variant options as to be a trifle unwieldy in practice I still like the idea of being able to create discrete kits but be able to load multiple kits for simultaneous use in a given song. Like, I could load a regular rock/jazz dbkit and then also the tabla kit, as if I were imitating a rock drummer playing with a tabla percussionist. Of course, I could just make a single dbkit that combined both the rock kit and tabla samples, but I think there would be a UI win if one were able to, say, expand/collapse the sections in the pattern editor that belonged to one kit or another -- and equally to be able to swap within one dbsong, say, an ns_dbkit with the Ludwig dbkit, handling the conversion of the parts for the change between those kits without touching way the tabla kit was treated. (Otherwise I would have to construct an "ns_kit+tabla" dbkit and a Ludwig+tabla dbkit to athe same thing.) Cheers, Carl -- Carl Edlund Anderson http://www.carlaz.com/
participants (2)
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Carl Edlund Anderson -
Sterling Beckwith