Hey folkses, A new build is now up at <http://www.doggiebox.com/distribution/ Doggiebox-1E10.tbz>. Improvements this time around: - You may now insert more than one bar at a time by option-clicking the "Insert Bar" button in the inspector, or hitting cmd-option-shift-I. A field will reveal in the inspector palette prompting for the number of bars. - New slider in the Inspector panel for choosing the default velocity of new drums added to the pattern editor (requested by Sage). - Improved behaviour with Paste; also, new Paste Over command. - Discontiguous beat selection (temporarily disabled in last build) is now working again. There are a number of bugs which I have acknowledged but not yet fixed (e.g. several that Håkon pointed out regarding weird tempo problems when inserting multiple 6|8 bars and so on). I will investigate these soon. Also, the fine folks at MacZealots posted last weekend a wonderful Doggiebox review (based on the last beta). Check it out at <http:// maczealots.com/reviews/doggiebox/>. -ben -- Ben Kennedy, chief magician zygoat creative technical services 613-228-3392 | 1-866-466-4628 http://www.zygoat.ca
On 09 Jun 2005, at 23:38, Ben Kennedy wrote:
A new build is now up at <http://www.doggiebox.com/distribution/ Doggiebox-1E10.tbz>.
Cool :) I'm playing with it now :) One question, though -- I admit I've only just tried this in the kit editor, but I just starting twiddling the MIDI velocity values for the ns_kit7free dbkit I've been working on for ages, and found I couldn't seem to enter directly -- I only seem to be able to do it by clicking the little arrow buttons. OK, I can select a "GM Preset" to get the right note, but still have to click and hold to change the velocity). If this is the way it's set to work, would it be a big change to make those fields directly editable? It takes a while to edit MIDI velocity values for different drums by clicking and holding .... Cheers, Carl -- Carl Edlund Anderson http://www.carlaz.com/
Carl Edlund Anderson wrote at 12:33 pm (+0100) on 11 6 2005:
One question, though -- I admit I've only just tried this in the kit editor, but I just starting twiddling the MIDI velocity values for the ns_kit7free dbkit I've been working on for ages, and found I couldn't seem to enter directly
Excuse me if this is a dumb question but...: a) do you have the correct MIDI source selected in the Preferences ("input source")? b) are you clicking the "Listen" button (beneath the "GM preset" pop-up) before sending the event? -b -- Ben Kennedy, chief magician zygoat creative technical services 613-228-3392 | 1-866-466-4628 http://www.zygoat.ca
Carl Edlund Anderson wrote at 12:33 pm (+0100) on 11 6 2005:
One question, though -- I admit I've only just tried this in the kit editor, but I just starting twiddling the MIDI velocity values for the ns_kit7free dbkit I've been working on for ages, and found I couldn't seem to enter directly
I just realised I probably misunderstood your point in my previous reply. You aren't trying to capture MIDI events, but rather just modify the numeric values by hand, and want to type in numbers explicitly, eh? I think there was some good reason why I avoided such possibility, but I can't remember now. May have just been an issue of figuring lack of demand in the real world. I'll put this on the list to fix. -b -- Ben Kennedy, chief magician zygoat creative technical services 613-228-3392 | 1-866-466-4628 http://www.zygoat.ca
On 13 Jun 2005, at 23:23, Ben Kennedy wrote:
Carl Edlund Anderson wrote at 12:33 pm (+0100) on 11 6 2005:
One question, though -- I admit I've only just tried this in the kit editor, but I just starting twiddling the MIDI velocity values for the ns_kit7free dbkit I've been working on for ages, and found I couldn't seem to enter directly
I just realised I probably misunderstood your point in my previous reply. You aren't trying to capture MIDI events, but rather just modify the numeric values by hand, and want to type in numbers explicitly, eh?
Exactamundo :)
I think there was some good reason why I avoided such possibility, but I can't remember now. May have just been an issue of figuring lack of demand in the real world. I'll put this on the list to fix.
I dunno if I count as the real world :) but I'd find the fix handy. I've got a big pile of MIDI velocity values to enter :) Cheers, Carl -- Carl Edlund Anderson http://www.carlaz.com/
I had envisioned the velocity slider on the main window, next to the volume and tempo sliders... but now that I look at it, it seems to me that you could quite feasibly incorporate the entire inspector window into the main window. Why not just give it its own space at the bottom of the main window? I've attached a screenshot showing where the inspector controls could go, though I think they'd be placed better between the "Drum Kit" panel and the "Sections" panel. You could even show/hide it via a menu option, if you didn't want it taking up valuable screen real estate. Floating windows seem, to me, to be the antithesis of Macintosh design simplicity -- the floating window will always be covering something. Giving it a dedicated space keeps you from having to move it around to get to whatever's under it. Does anyone else agree? On Jun 9, 2005, at 5:38 PM, Ben Kennedy wrote:
Hey folkses,
A new build is now up at <http://www.doggiebox.com/distribution/ Doggiebox-1E10.tbz>. Improvements this time around:
- You may now insert more than one bar at a time by option-clicking the "Insert Bar" button in the inspector, or hitting cmd-option-shift- I. A field will reveal in the inspector palette prompting for the number of bars. - New slider in the Inspector panel for choosing the default velocity of new drums added to the pattern editor (requested by Sage). - Improved behaviour with Paste; also, new Paste Over command. - Discontiguous beat selection (temporarily disabled in last build) is now working again.
There are a number of bugs which I have acknowledged but not yet fixed (e.g. several that Håkon pointed out regarding weird tempo problems when inserting multiple 6|8 bars and so on). I will investigate these soon.
Also, the fine folks at MacZealots posted last weekend a wonderful Doggiebox review (based on the last beta). Check it out at <http:// maczealots.com/reviews/doggiebox/>.
-ben
-- Ben Kennedy, chief magician zygoat creative technical services 613-228-3392 | 1-866-466-4628 http://www.zygoat.ca
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Just launched the new beta. Love the inspector. Much needed feature.
seems to me that you could quite feasibly incorporate the entire inspector window into the main window.
I agree... Every other control in DB is nicely contained in the main interface. The floating window seems out of place. I realize lots of other major applications use floating windows/palettes, but this just doesn't seem to jive with what's already happening with DB. Other thoughts, maybe a sliding drawer? On Jun 12, 2005, at 11:50 AM, Sage wrote:
I had envisioned the velocity slider on the main window, next to the volume and tempo sliders... but now that I look at it, it seems to me that you could quite feasibly incorporate the entire inspector window into the main window. Why not just give it its own space at the bottom of the main window?
I've attached a screenshot showing where the inspector controls could go, though I think they'd be placed better between the "Drum Kit" panel and the "Sections" panel. You could even show/hide it via a menu option, if you didn't want it taking up valuable screen real estate.
Floating windows seem, to me, to be the antithesis of Macintosh design simplicity -- the floating window will always be covering something. Giving it a dedicated space keeps you from having to move it around to get to whatever's under it. Does anyone else agree?
On Jun 9, 2005, at 5:38 PM, Ben Kennedy wrote:
Hey folkses,
A new build is now up at <http://www.doggiebox.com/distribution/ Doggiebox-1E10.tbz>. Improvements this time around:
- You may now insert more than one bar at a time by option-clicking the "Insert Bar" button in the inspector, or hitting cmd-option-shift-I. A field will reveal in the inspector palette prompting for the number of bars. - New slider in the Inspector panel for choosing the default velocity of new drums added to the pattern editor (requested by Sage). - Improved behaviour with Paste; also, new Paste Over command. - Discontiguous beat selection (temporarily disabled in last build) is now working again.
There are a number of bugs which I have acknowledged but not yet fixed (e.g. several that Håkon pointed out regarding weird tempo problems when inserting multiple 6|8 bars and so on). I will investigate these soon.
Also, the fine folks at MacZealots posted last weekend a wonderful Doggiebox review (based on the last beta). Check it out at <http:// maczealots.com/reviews/doggiebox/>.
-ben
-- Ben Kennedy, chief magician zygoat creative technical services 613-228-3392 | 1-866-466-4628 http://www.zygoat.ca
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Corey Knafelz wrote at 12:19 pm (-0700) on 12 6 2005:
Just launched the new beta. Love the inspector. Much needed feature.
You love the inspector, but then you go on to say you hate it floating? What's the deal here? ;)
I agree... Every other control in DB is nicely contained in the main interface. The floating window seems out of place. I realize lots of other major applications use floating windows/palettes, but this just doesn't seem to jive with what's already happening with DB.
Well, I have been envisioning moving some of those controls out of the main window (e.g. master volume and tempo) into something else (a hidable window region controlled by a disclosure-triangle, or a sheet, or something) since I feel they kind of waste space relative to what are the more frequently-used window features. I am a little surprised at the aversion to the inspector; this is interesting. How do others feel? The advantage of the floater is that as soon as you have more than one song open at once, you are making better use of screen real estate. Everything in the inspector (with exception of the "default velocity" slider) reflects the current state of whatever is selected or around the cursor, and so it seems redundant to duplicate such controls in every window. My thinking was that this way you can place the inspector wherever suits you best, and enjoy more of the song window to see the actual song.
Other thoughts, maybe a sliding drawer?
Personally I have a distaste for drawers, but I'm open to the suggestion. Seasoned users may recall that DB 1.0 presented the drum kit list in a drawer on the left side of the window, which kind of looked funny. -b -- Ben Kennedy, chief magician zygoat creative technical services 613-228-3392 | 1-866-466-4628 http://www.zygoat.ca
Something like this is what I'm thinking Ben. http://fuzzylogical.com/stuff/doggiebox/doggiebox.png On Jun 13, 2005, at 3:02 PM, Ben Kennedy wrote:
Corey Knafelz wrote at 12:19 pm (-0700) on 12 6 2005:
Just launched the new beta. Love the inspector. Much needed feature.
You love the inspector, but then you go on to say you hate it floating? What's the deal here? ;)
I agree... Every other control in DB is nicely contained in the main interface. The floating window seems out of place. I realize lots of other major applications use floating windows/palettes, but this just doesn't seem to jive with what's already happening with DB.
Well, I have been envisioning moving some of those controls out of the main window (e.g. master volume and tempo) into something else (a hidable window region controlled by a disclosure-triangle, or a sheet, or something) since I feel they kind of waste space relative to what are the more frequently-used window features.
I am a little surprised at the aversion to the inspector; this is interesting. How do others feel?
The advantage of the floater is that as soon as you have more than one song open at once, you are making better use of screen real estate. Everything in the inspector (with exception of the "default velocity" slider) reflects the current state of whatever is selected or around the cursor, and so it seems redundant to duplicate such controls in every window.
My thinking was that this way you can place the inspector wherever suits you best, and enjoy more of the song window to see the actual song.
Other thoughts, maybe a sliding drawer?
Personally I have a distaste for drawers, but I'm open to the suggestion. Seasoned users may recall that DB 1.0 presented the drum kit list in a drawer on the left side of the window, which kind of looked funny.
-b
-- Ben Kennedy, chief magician zygoat creative technical services 613-228-3392 | 1-866-466-4628 http://www.zygoat.ca
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On 13 Jun 2005, at 23:18, Corey Knafelz wrote:
Something like this is what I'm thinking Ben. http://fuzzylogical.com/stuff/doggiebox/doggiebox.png
Damnit, I have _got_ to get a bigger screen! :) the iBook is starting to feel really small ;) (Back on topic -> ) You mean like making the different little "panes" down the bottom expandable/collapseable? Sort of like GarageBand in a way, where the overall GB window stays the same size while you expand and collapse different parts of the UI within it. Cheers, Carl -- Carl Edlund Anderson http://www.carlaz.com/
On Jun 14, 2005, at 12:53 AM, Carl Edlund Anderson wrote:
Damnit, I have _got_ to get a bigger screen! :) the iBook is starting to feel really small ;)
Whoops, damn widescreen powerbook :P
(Back on topic -> ) You mean like making the different little "panes" down the bottom expandable/collapseable? Sort of like GarageBand in a way, where the overall GB window stays the same size while you expand and collapse different parts of the UI within it.
Collapsable like Garageband is even an improvement over my initial suggestion which was just to integrate the floating window into the interface. Does anyone else have an opinion? Corey
Uncanny -- that's exactly what I was thinking! Corey Knafelz wrote:
Something like this is what I'm thinking Ben.
http://fuzzylogical.com/stuff/doggiebox/doggiebox.png
On Jun 13, 2005, at 3:02 PM, Ben Kennedy wrote:
Corey Knafelz wrote at 12:19 pm (-0700) on 12 6 2005:
Just launched the new beta. Love the inspector. Much needed feature.
You love the inspector, but then you go on to say you hate it floating? What's the deal here? ;)
I agree... Every other control in DB is nicely contained in the main interface. The floating window seems out of place. I realize lots of other major applications use floating windows/palettes, but this just doesn't seem to jive with what's already happening with DB.
Well, I have been envisioning moving some of those controls out of the main window (e.g. master volume and tempo) into something else (a hidable window region controlled by a disclosure-triangle, or a sheet, or something) since I feel they kind of waste space relative to what are the more frequently-used window features.
I am a little surprised at the aversion to the inspector; this is interesting. How do others feel?
The advantage of the floater is that as soon as you have more than one song open at once, you are making better use of screen real estate. Everything in the inspector (with exception of the "default velocity" slider) reflects the current state of whatever is selected or around the cursor, and so it seems redundant to duplicate such controls in every window.
My thinking was that this way you can place the inspector wherever suits you best, and enjoy more of the song window to see the actual song.
Other thoughts, maybe a sliding drawer?
Personally I have a distaste for drawers, but I'm open to the suggestion. Seasoned users may recall that DB 1.0 presented the drum kit list in a drawer on the left side of the window, which kind of looked funny.
-b
-- Ben Kennedy, chief magician zygoat creative technical services 613-228-3392 | 1-866-466-4628 http://www.zygoat.ca
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Just wanted to follow up... Ben Kennedy wrote:
The advantage of the floater is that as soon as you have more than one song open at once, you are making better use of screen real estate. Everything in the inspector (with exception of the "default velocity" slider) reflects the current state of whatever is selected or around the cursor, and so it seems redundant to duplicate such controls in every window.
In context, this does make sense. But that setup only becomes useful if you are working in multiple song windows at the same time. I can't speak for everyone else, but I know that I don't work on more than one song at a time. Even if I do have more than one song window open at the same time, I'm only really *working* in one of those. It is an extremely rare occasion that I would need to switch back and forth between song windows. And when you're only working in one song window, having to go to a separate floating window to access controls seems unnecessary. That's why GarageBand's interface makes so much sense when compared to most other DAWs. Up until now I've ignored the inspector window entirely and kept it closed, since all its controls were accessible from the main menu. But now the "velocity for new drums" slider has been added, and it's not accessible anywhere else. And it's becoming clear that there is at least some demand for easy-to-access buttons for adding and deleting bars and beats, right on the main window. So I think Corey's screenshot is right on. You might even consider moving the "zoom" buttons into that section for consolidation.
Personally I have a distaste for drawers, but I'm open to the suggestion.
I'm not a huge fan of drawers either -- I prefer the removable sliding panels you see in GarageBand for things like the mixer (the whole "sliding" thing is cool, but extraneous). Considering how small this particular section would be in the window, I wouldn't be too concerned if I couldn't remove it at all, really. Sorry this message is so critical... I do love Doggiebox quite a lot -- in fact, it's the only non-Apple application that I currently own, aside from plugins, so that tells you how useful it is to me. The drum tracks I make with DoggieBox are the final versions in my recordings, and they're the first step in my recording process. :)
Sage wrote at 11:03 am (-0500) on 15 6 2005:
Even if I do have more than one song window open at the same time, I'm only really *working* in one of those. It is an extremely rare occasion that I would need to switch back and forth between song windows. And when you're only working in one song window, having to go to a separate floating window to access controls seems unnecessary.
I see what you mean, and this workflow you describe is probably typical of most users in most circumstances. I am trying to contrast this with e.g. Photoshop, but perhaps that's a different beast since it has so damn many floaters and palettes. It seems to be there are several voices in favour of in-window integration, and none yet in support of the floater. If anyone LIKES this floater, please speak up. Ditching it will ruin the specificity of the nice MacZealots review, but might end up being a good design approach.
Sorry this message is so critical... I do love Doggiebox quite a lot -- in fact, it's the only non-Apple application that I currently own, aside from plugins, so that tells you how useful it is to me.
No need to apologize for being critical; in fact, that is often the most useful type of feedback I can get. Particularly when someone has a specific idea for improvement, or at least can point out when something doesn't work too well, it helps me figure out what to do about it! So keep it coming. -b -- Ben Kennedy, chief magician zygoat creative technical services 613-228-3392 | 1-866-466-4628 http://www.zygoat.ca
I totally love Doggiebox! Though, I must admit I haven't been brushing up on all the newest features...having said that, I'm sorry if this has been asked before, but, is there a "Find & Replace" feature? It'd be great to go back to an existing 'finished' track, and, say, replace the tight hi-hat with a loose one, or replace all the bass drum hits with the light bass drum hit, or replace the default snare with a rimshot. On Jun 12, 2005, at 3:19 PM, Corey Knafelz wrote:
On 13/06/2005 23:03, Patrick O'DOnoghue wrote:
is there a "Find & Replace" feature? It'd be great to go back to an existing 'finished' track, and, say, replace the tight hi-hat with a loose one, or replace all the bass drum hits with the light bass drum hit, or replace the default snare with a rimshot.
The ability to search and replace globally or within a selection (or, I suppose, globally within the section currently displayed in the editing window) is high on my list of handy features, too :) This would be particularly useful when working with dbkits that have a lot of sample options or when "cleaning up" after converting from one kit to another. Cheers, Carl -- Carl Edlund Anderson mailto:cea@carlaz.com http://www.carlaz.com/
Patrick O'DOnoghue wrote at 6:03 pm (-0400) on 13 6 2005:
I totally love Doggiebox! Though, I must admit I haven't been brushing up on all the newest features...having said that, I'm sorry if this has been asked before, but, is there a "Find & Replace" feature? It'd be great to go back to an existing 'finished' track, and, say, replace the tight hi-hat with a loose one, or replace all the bass drum hits with the light bass drum hit, or replace the default snare with a rimshot.
This is on the list! Part of my concern, or perhaps over-ambition on this, is to do with wanting to provide some facility for a fully open and random find-and- replace of arbitrary patterns. E.g., find x_y_xxy_ and replace with xxyx_xy_ (where x and y are kick and snare). That will take some careful consideration and a bunch of work, though. In the mean time, a simple single-drum find-and-replace would not be difficult to implement, and it sounds like it would be useful for some circumstances. -b -- Ben Kennedy, chief magician zygoat creative technical services 613-228-3392 | 1-866-466-4628 http://www.zygoat.ca
participants (5)
-
Ben Kennedy -
Carl Edlund Anderson -
Corey Knafelz -
Patrick O'DOnoghue -
Sage