
Glad to see others are calling for more handy ways of "stretching" the beat and "swinging" the rhythm. Those things would certainly help Doggiebox fulfill the dreams we all have for it. I've also wondered how DB could represent the kind of drum stroke that LASTS longer than just a hit--i.e. where the sound starts before the beat on which it "lands", or alternately, continues to sound well afterward. Rolls are, of course, an example that could belong to either category. iDrum can't be the only program that attempts to "humanize" computer-generated rhythms, so there must be other relevant examples. And maybe there are some notation tricks out there for dealing with those lingering strokes that could be adapted for use with Doggiebox. If so, perhaps it's time to consider adding such refinements to what is already a great program. -Sterling

Sterling Beckwith wrote:
I've also wondered how DB could represent the kind of drum stroke that LASTS longer than just a hit--i.e. where the sound starts before the beat on which it "lands", or alternately, continues to sound well afterward. Rolls are, of course, an example that could belong to either category.
I think the latest ns_kit WAVs include some buzz rolls, and DB's own Djembe kit has some flam hits. But these would all start on the beat, of course, no matter how long they last. They are all quite fast, I think, so presumably the sample wouldn't tangle up the tempo too much. I think to arrange triggering something _before_ the beat, one would definitely want to be able to set a "percentage of beat before the beat" that the sound would be triggered, since that actual length of time required would be dependant on the particular tempo at that point in the piece. I can easily imagine a feature that allowed you to select (for example) all snare sounds to be shifted some selectable percentage ahead or behind the notional beat. Cheers, Carl -- Carl Edlund Anderson http://www.carlaz.com/

"I think to arrange triggering something _before_ the beat, one would definitely want to be able to set a "percentage of beat before the beat" that the sound would be triggered, since that actual length of time required would be dependant on the particular tempo at that point in the piece." This may be obvious....but.. These kinds of samples can be just put a 16th or 32nd or whichever works before the beat - it's quick to do and doesn't lock up, say, the entire snare track. Steve parker.
participants (3)
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Carl Edlund Anderson
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Sterling Beckwith
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steven parker