Hey all,
1A6 (aka 1.0f) is available for download! Here's what's new:
* Resolved incompatibility with Mac OS X 10.2.3.
* Introduction of a long-awaited playback position indicator.
* Fixed bug where drum sounds were not playing while editing the song.
* Fixed a crash that would occur when loading a song whose drum kit is
not available, and the load is subsequently canceled or a substitute kit
is not specified.
* Plus a handful of miscellaneous UI improvements (export audio dialog,
zooming, remembering window positions).
http://www.zygoat.ca/products/doggiebox/distribution/Doggiebox.sit
Hope everyone is enjoying the Christmas (or holiday-of-choice) break!
-b
--
Ben Kennedy, chief magician
zygoat creative technical services
613-228-3392 | 1-866-466-4628
http://www.zygoat.ca
Greetings all,
Build 1A5 is up! http://www.zygoat.ca/products/doggiebox/download.php
As mentioned earlier this week on the list, there are a couple of bug
fixes regarding drum precedence (hi hats now close where they should),
plus a problem with saving drum kits that would trash all the drum icons.
The biggest news for this release though is that export-to-AIFF (and in
fact, about a dozen other file formats too) is now a reality, so you can
start using your beats in other apps like ProTools and whatnot! Woo hoo!
As usual, please report any strangeness, weird behaviour, bugs, etc.
Much of the underlying rendering code has changed since the last release.
Also, I've compressed the archive with DropStuff 7.0, which seems to have
yielded about a 10% file size reduction. I hope that isn't indicative of
a file which is incompatible with older versions of StuffitExpander. If
you have problems with the archive, please let me know.
enjoy,
-ben
--
Ben Kennedy, chief magician
zygoat creative technical services
613-228-3392 | 1-866-466-4628
http://www.zygoat.ca
Greetings all,
This is just a brief message to let you know where things are at with
Doggiebox!
First of all, the "lack of muting problem" is fixed for the next build.
This is the one where certain drum sounds should cause earlier sounds to
stop, but currently don't (e.g. a closed hi-hat following an open hi-hat,
or a hand-muted crash cymbal following a normal hit on the same crash).
Secondly, the mechanics for audio file export of the whole song is now in
place, and I have it working locally. There is still more to be done,
but I hope to post a new build -- complete with audio export -- within
the next couple of days!
Third, I would appreciate your feedback in a brief Doggiebox
questionnaire. It should only take a minute or two to fill out. Visit
it here:
<http://www.zygoat.ca/products/doggiebox/questionnaire.php>
thanks,
-ben
--
Ben Kennedy, chief magician
zygoat creative technical services
613-228-3392 | 1-866-466-4628
http://www.zygoat.ca