It occurs to me that no one has said anything about support for the
new Intel Macs. Is there a plan to compile Doggiebox as a universal
binary? Has it been done already and nobody's said anything?
I've long wondered about the possibility of composing for percussion
with a system based on whole patterns and their variants, rather than
having to input each stroke one at a time. If other DB fans have
similar interests, I'd recommend having a look at an unusual and
provocative drumming program called BREAKAGE, and would enjoy hearing
some reactions. See:
http://www.blackholeprojector.com/index.html
-Sterling
On 11/07/2006 23:36, Michael Carlyle wrote:
> I see that the long-standing feature request, formerly known as "the
> ability to export individual drums to separate tracks" has resurfaced
> and has been renamed the MUTE FEATURE.
> If you think about it... it's a more efficient approach to be able to
> SELECTIVELY EXPORT, rather than MUTE.
> In other words, it's easier to select the drums you want, rather than
> all of the ones you don't.
Selecting for what you want to hear might be, then, what's called
"soloing" in mixing desk parlance?
Is the thought that selecting given drums should effect what you hear
only in an exported file, or also when playing from within Doggiebox?
My vote would be both (simpler that way). And I agree that if one is
planning to export most drums to their own individual tracks (for later
importation to a multitrack audio editor like GB or Logic or something),
then selecting what you want to hear is probably easier than selecting
what you don't want to hear.
Cheers,
Carl
ps - I've been working on a new rock song in GB using exclusively
Doggiebox for the drums. It's only a "first draft", with much of the
drum part consisting of repeated basic sections except in a few places
where I already had an idea about something different. My intention is
to go back and bit by bit tweak things around from here. Luckily, this
is really easy in Doggiebox -- it's rather harder to tweak my limited
ability to sing :) Still, it's not a lot of work with Doggiebox to get
a pretty decent and usable drum part for a demo:
<http://www.carlaz.com/music/Words_to_the_Wind.mp3>
--
Carl Edlund Anderson
mailto:cea@carlaz.com
http://www.carlaz.com/
Hi Carl
That's excellent - you prog-monster :) Liked this and thought it
worth some comments. The best and most professional job you've done
to date I think. All the instruments are mixed really well and
there's a lot of atmosphere and power in there. I think you've done
well with the db drums - especially the snare bass combination - that
sounds to me like a real drummer and fits the other elements
perfectly. I know you'll be tweaking the db on this - so to my ears
the bits that need work are:
The super-fast hi-hat start before the 4 slower ones and snare start.
Perhaps a kind of soft rising cymbal would work well here (Fleetwood
Mac, Albatross style) (keeping the 4 slower beats). I don't know how
easy that is with ns-kit, but I think it would more natural feel to
the rising pace of the start.
I'd be tempted to put a second strike of the crash cymbal (or other
crash cymbal) on the second bass drum beat in the second bar - so it
fits in with the bass/guitar. ( |x------|x-x----| or something like
that)
I like the idea of the ride at 7:18, but for some reason it sounds a
bit distracting to me. Maybe its a bit high in the mix or you need to
drop a few strikes where the 'real' drummer would be hitting the
snare. Or maybe a different ride sound is needed?
Just some suggestions.
Looking forward to hearing v2 with the other tweaked drums you have
planned anyway.
All the best
Sion
-----------------------------------------
Sion Morris
Liverpool
www.cinnamondesign.co.uk/music/music.html
-------------------------------------------
> ps - I've been working on a new rock song in GB using exclusively
> Doggiebox for the drums. It's only a "first draft", with much of the
> drum part consisting of repeated basic sections except in a few places
> where I already had an idea about something different. My
> intention is
> to go back and bit by bit tweak things around from here. Luckily, this
> is really easy in Doggiebox -- it's rather harder to tweak my limited
> ability to sing :) Still, it's not a lot of work with Doggiebox to
> get
> a pretty decent and usable drum part for a demo:
> <http://www.carlaz.com/music/Words_to_the_Wind.mp3>
>