I wonder about this, since I had some ideas that I didn't want to be
redundant about. I know there are some things on the pile of stuff to
do, such as velocity control for individual instruments, and some
interface enhancements for pattern building.
One example of something I wondered about:
Would it be impossible to create a keyboard mapping tool that allowed a
user to build "real time" patterns in addition to the step recording
capabilities we already have?
In other words, we might say:
k=kick
h=hi hat closed
g=hi hat open
s=snare
(I know there are already user-definable key shortcuts in the kit
builder, but I don't know what they do- I don't think it's for this)
Next, we could define, say, four empty patterns.
Finally, we could start a click track (not yet available- also a
requirement for this to work) and play the keyboard to quickly build
sections.
This is an idea that I miss from my analog machine. Although the step
recording features in an application like Doggiebox are far superior to
my little machine's LCD readout of one pattern at a time, there are
moments where I want to just "tap out" my progressions, as my real Drum
machine allows.
I have no idea if Mac System issues prevent this from happening. Bear
in mind, I'm not speaking about modified keystrokes (like the
previously discussed CMD-H), I'm talking about an application having a
temporary keyboard map that could be toggled on and off (defeated or
re-activated) at the users control.