Nice song Mike.
I'd echo what Carl said - I think you can dispose of your vocalist -
your voice is in fact great! You remind me a bit of Michael Stipe. Its
particularly good when the harmonies come in. Seriously, you should be
singing as well as playing.
I banged this on my mp3 player this evening, set to 'repeat' and had it
on a loop for ages and can't really find any fault. Its the best
example yet of a believable 'real drummer' sound - that technique of
slight speedup works really well. I'll be looking again at the nskit -
it has a great 'clean studio sound. Any chance you could send the drum
db over for me to look at for tips?
Cheers
Sion Morris
Liverpool
www.cinnamondesign.co.uk/music/music.html
-------------------------------------------
> http://webpages.charter.net/mcarlyle/sounds/comealive-01.mp3
>
> My singer didn't show up so I gave it a go myself. I don't know if
> I'll be doing much more of this kind of singing. I'm going through the
> "I hate my voice" thing.
>
> The drums are all Doggiebox using nskit v.7. I really like the polish
> and natural feel of this kit. I need to tone the toms down a little
> bit, but one thing at a time. This is an example of "pushing the
> tempo" during the chorus to make the thing feel a little more human.
>
> I had posted this before, but at the time it had no vocals and was
> fairly bare bones. This is an all new version using my new gear (MXL
> 990 mic, M-Audio monitors, Tascam US-122 interface, Fender Pro
> Junior... the list goes on.
This is only partially related to Doggiebox, but it's been quiet here,
so I thought I'd post about it anyway.
I had been yearning for audio interface for my iBook, and finally
settled on a Tascam US-122 (which, having heard Mike Carlyle's excellent
results, seemed likely to give good results without breaking the bank).
It came with Cubase LE, and I've been having fun poking around with
that. One of the things I've been trying to figure out how to do easily
is create a "groove map" for a piece has subtle tempo changes so that
Cubase will know where those changes occur and be able to use its MIDI
quantize functions correctly if I were then to layer MIDI instrument
tracks into the piece.
So, I've created my DB drum track and have a fine two-channel stereo
AIFF that I can import into Cubase. In this I guess I have some
advantage over a recording of a real drummer, since I know exactly where
and how great all the tempo changes are. Cubase has some kind of "find
audio hitpoints" function that's supposed to scan my audio file and
figure out where the beats are -- I'm just not sure how well that will
work, since there are after all different amounts of drumming at
different times and I haven't just got a techno kick drum whacking away
at 1-2-3-4 throughout.
I was wondering if I might be able to take advantage of DB's clever
option to output a MIDI file. If I loaded that MIDI file into Cubase,
presumably there's some way for Cubase to pull tempo changes from the
MIDI file, and I could use that as a kind of "master" tempo map so that
I could later quantize my shaky keyboard playing or whatever. I could
just mute the MIDI drum file itself and have audio provided by my AIFF
file exported from DB.
Any Cubase wizards here have any ideas about how perhaps to approach this?
Cheers,
Carl
--
Carl Edlund Anderson
mailto:cea@carlaz.com
http://www.carlaz.com/
can anyone out there help me
im into making heavy music and was wondering if anyone has a drum kit on
doggiebox that would suit this style of music
cheers
sam